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Game Description Language : ウィキペディア英語版 | Game Description Language Game Description Language, or GDL, is a language designed by Michael Genesereth as part of the General Game Playing Project at Stanford University, California. GDL describes the state of a game as a series of facts, and the game mechanics as logical rules. ==Purpose of GDL== Quoted in an article in New Scientist (), Genesereth pointed out that although Deep Blue is able to play chess at a grandmaster level, it is incapable of playing checkers at all because it is a specialized game player. Both chess and checkers can be described in GDL. This enables general game players to be built that can play both of these games and any other game that can be described using GDL.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Game Description Language」の詳細全文を読む
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